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Town Hall 8
Town Hall 8

Town Hall 8 · The Heroes Rise era

Town Hall 8 Upgrade Guide & Max Levels

New unlocks: Action Figure · Archer Puppet · Archer Queen · Barbarian Puppet · Blacksmith · Bomb Tower · Dark Crown · Dark Orb · Dark Spell Factory · Earthquake Boots · Earthquake Spell · Electro Boots · Electro Fangs · Eternal Tome · Fire Heart · Fireball · Flame Blower · Frost Flake · Frozen Arrow · Giant Arrow · Giant Gauntlet · Golem · Haste Vial · Healer Puppet · Healing Tome · Henchmen Puppet · Heroic Torch · Hog Rider Puppet · Invisibility Vial · Lavaloon Puppet · Life Gem · Magic Mirror · Metal Pants · Meteor Staff · Noble Iron · P.E.K.K.A · Poison Spell · Rage Gem · Rage Vial · Rocket Backpack · Rocket Spear · Royal Gem · Seeking Shield · Skeleton Trap · Snake Bracelet · Spiky Ball · Stick Horse · Stun Blaster · Valkyrie · Vampstache

Know exactly what’s max at TH8 before you spend a single builder-hour. Every building, trap, hero, troop, spell, piece of equipment and siege — measured to its ceiling.

2
Heroes
40
Equipment
14
Troops
5
Spells
0
Sieges
50
New
00

New at TH8

50 fresh unlocks
NEWAction Figure
Action Figure
Equipment
NEWArcher Puppet
Archer Puppet
Equipment
NEWArcher Queen
Archer Queen
Hero
NEWBarbarian Puppet
Barbarian Puppet
Equipment
NEWBlacksmith
Blacksmith
Building
NEWBomb Tower
Bomb Tower
Building
NEWDark Crown
Dark Crown
Equipment
NEWDark Orb
Dark Orb
Equipment
NEWDark Spell Factory
Dark Spell Factory
Building
NEWEarthquake Boots
Earthquake Boots
Equipment
NEWEarthquake Spell
Earthquake Spell
Spell
NEWElectro Boots
Electro Boots
Equipment
NEWElectro Fangs
Electro Fangs
Equipment
NEWEternal Tome
Eternal Tome
Equipment
NEWFire Heart
Fire Heart
Equipment
NEWFireball
Fireball
Equipment
NEWFlame Blower
Flame Blower
Equipment
NEWFrost Flake
Frost Flake
Equipment
NEWFrozen Arrow
Frozen Arrow
Equipment
NEWGiant Arrow
Giant Arrow
Equipment
NEWGiant Gauntlet
Giant Gauntlet
Equipment
NEWGolem
Golem
Troop
NEWHaste Vial
Haste Vial
Equipment
NEWHealer Puppet
Healer Puppet
Equipment
NEWHealing Tome
Healing Tome
Equipment
NEWHenchmen Puppet
Henchmen Puppet
Equipment
NEWHeroic Torch
Heroic Torch
Equipment
NEWHog Rider Puppet
Hog Rider Puppet
Equipment
NEWInvisibility Vial
Invisibility Vial
Equipment
NEWLavaloon Puppet
Lavaloon Puppet
Equipment
NEWLife Gem
Life Gem
Equipment
NEWMagic Mirror
Magic Mirror
Equipment
NEWMetal Pants
Metal Pants
Equipment
NEWMeteor Staff
Meteor Staff
Equipment
NEWNoble Iron
Noble Iron
Equipment
NEWP.E.K.K.A
P.E.K.K.A
Troop
NEWPoison Spell
Poison Spell
Spell
NEWRage Gem
Rage Gem
Equipment
NEWRage Vial
Rage Vial
Equipment
NEWRocket Backpack
Rocket Backpack
Equipment
NEWRocket Spear
Rocket Spear
Equipment
NEWRoyal Gem
Royal Gem
Equipment
NEWSeeking Shield
Seeking Shield
Equipment
NEWSkeleton Trap
Skeleton Trap
Trap
NEWSnake Bracelet
Snake Bracelet
Equipment
NEWSpiky Ball
Spiky Ball
Equipment
NEWStick Horse
Stick Horse
Equipment
NEWStun Blaster
Stun Blaster
Equipment
NEWValkyrie
Valkyrie
Troop
NEWVampstache
Vampstache
Equipment
Guide

TH8 Progression Plan

Practical, offense-first guidance

The objective at this level

Build an equipment plan around the Archer Queen, not around every available item

Town Hall 8 introduces the Archer Queen, Blacksmith and Hero Equipment progression, Dark Spell Factory, Poison and Earthquake Spells, P.E.K.K.A, Valkyrie, Golem, Bomb Tower, and Skeleton Trap. The account now has more parallel upgrade systems than its resources can comfortably fund. Progress is faster when one primary army and a small equipment set receive deliberate investment instead of every new unlock competing equally.

Written by Patrick Nguyen. Reviewed against ClashVault dataset v1.2.0. This sequence is a flexible default: keep upgrades that improve your regular army ahead of optional defensive polish.

Priority 1

Archer Queen and core Hero Equipment

Unlock the Queen and identify the equipment pair used by your regular army. Ore is time-gated, so spreading it across unused items creates a longer recovery than postponing an optional defense.

Priority 2

Laboratory, Army Camps, Clan Castle, and spell capacity

These upgrades strengthen every attack and keep research moving while heroes or defenses are unavailable.

Priority 3

Dark Spell Factory and one Dark Elixir army

Poison, Earthquake, Golem, Valkyrie, and P.E.K.K.A create several paths. Pick the combination that supports your actual attacks before committing research time.

Suggested builder sequence

  1. Upgrade Laboratory, Army Camps, Clan Castle, and storage capacity before defensive builders absorb the opening resources.
  2. Place the Archer Queen and Blacksmith, then choose a small equipment set that matches the army you plan to use.
  3. Upgrade spell capacity and Dark Spell Factory, followed by the troop and spell levels in that primary army.
  4. Add Bomb Tower and Skeleton Trap, then bring splash, air, and point defenses forward without clustering every high-value target.
  5. Finish secondary troops, collectors, traps, and walls after the primary army and hero plan are functional.

Ready to advance when

  • The Archer Queen and Barbarian King have defined upgrade lanes that do not leave every attack without heroes indefinitely.
  • Ore spending is concentrated on equipment used by the account's primary armies.
  • Laboratory, Camps, Clan Castle, Blacksmith, and spell buildings support a complete TH8 attack plan.
  • The base can defend air and ground entries without placing Bomb Tower, splash, and Air Defense in one spell-friendly group.
01

The Max-Level Ledger

92 entries · ranked by ceiling
02

Buildings

25 entries · caps to lvl 12
Air DefenseAir DefenseMax 6
Air SweeperAir SweeperMax 4
Archer TowerArcher TowerMax 10
Army CampArmy CampMax 6
BarracksBarracksMax 10
BlacksmithBlacksmithMax 1
Bomb TowerBomb TowerMax 2
CannonCannonMax 10
Clan CastleClan CastleMax 4
Dark BarracksDark BarracksMax 4
Dark Elixir DrillDark Elixir DrillMax 3
Dark Elixir StorageDark Elixir StorageMax 4
Dark Spell FactoryDark Spell FactoryMax 2
Elixir CollectorElixir CollectorMax 12
Elixir StorageElixir StorageMax 11
Gold MineGold MineMax 12
Gold StorageGold StorageMax 11
Hero HallHero HallMax 2
Hidden TeslaHidden TeslaMax 6
LaboratoryLaboratoryMax 6
MortarMortarMax 6
Spell FactorySpell FactoryMax 3
THTown HallMax 8
WallWallMax 8
Wizard TowerWizard TowerMax 6
03

Heroes

2 entries · caps to lvl 20
Archer QueenArcher QueenMax 10
Barbarian KingBarbarian KingMax 20
04

Hero Equipment

40 entries · caps to lvl 12
Action FigureAction FigureMax 12
Archer PuppetArcher PuppetMax 9
Barbarian PuppetBarbarian PuppetMax 9
Dark CrownDark CrownMax 12
Dark OrbDark OrbMax 9
Earthquake BootsEarthquake BootsMax 9
Electro BootsElectro BootsMax 12
Electro FangsElectro FangsMax 9
Eternal TomeEternal TomeMax 9
Fire HeartFire HeartMax 9
FireballFireballMax 12
Flame BlowerFlame BlowerMax 9
Frost FlakeFrost FlakeMax 12
Frozen ArrowFrozen ArrowMax 12
Giant ArrowGiant ArrowMax 9
Giant GauntletGiant GauntletMax 12
Haste VialHaste VialMax 9
Healer PuppetHealer PuppetMax 9
Healing TomeHealing TomeMax 9
Henchmen PuppetHenchmen PuppetMax 9
Heroic TorchHeroic TorchMax 12
Hog Rider PuppetHog Rider PuppetMax 9
Invisibility VialInvisibility VialMax 9
Lavaloon PuppetLavaloon PuppetMax 12
Life GemLife GemMax 9
Magic MirrorMagic MirrorMax 12
Metal PantsMetal PantsMax 9
Meteor StaffMeteor StaffMax 12
Noble IronNoble IronMax 9
Rage GemRage GemMax 9
Rage VialRage VialMax 9
Rocket BackpackRocket BackpackMax 12
Rocket SpearRocket SpearMax 12
Royal GemRoyal GemMax 9
Seeking ShieldSeeking ShieldMax 9
Snake BraceletSnake BraceletMax 12
Spiky BallSpiky BallMax 12
Stick HorseStick HorseMax 12
Stun BlasterStun BlasterMax 9
VampstacheVampstacheMax 9
05

Troops

14 entries · caps to lvl 5
ArcherArcherMax 5
BalloonBalloonMax 5
BarbarianBarbarianMax 5
DragonDragonMax 3
GiantGiantMax 5
GoblinGoblinMax 5
GolemGolemMax 2
HealerHealerMax 3
Hog RiderHog RiderMax 4
MinionMinionMax 4
P.E.K.K.AP.E.K.K.AMax 3
ValkyrieValkyrieMax 2
Wall BreakerWall BreakerMax 4
WizardWizardMax 5
06

Spells

5 entries · caps to lvl 5
Earthquake SpellEarthquake SpellMax 2
Healing SpellHealing SpellMax 5
Lightning SpellLightning SpellMax 5
Poison SpellPoison SpellMax 2
Rage SpellRage SpellMax 5
09

Traps

6 entries · caps to lvl 5
Air BombAir BombMax 3
BombBombMax 5
Giant BombGiant BombMax 3
Seeking Air MineSeeking Air MineMax 1
Skeleton TrapSkeleton TrapMax 2
Spring TrapSpring TrapMax 3

Hero Pets

0 entries · locked
No pets at this Town Hall
The Pet House and your first pets unlock at Town Hall 14. Keep climbing — the L.A.S.S.I awaits.
Unlocks at TH14
10

Data Methodology

Dataset v1.2.0

What these levels mean

Each number is the highest level that entity can reach while your Home Village is Town Hall 8. It is a reference ceiling, not an upgrade-priority ranking or a snapshot of one player’s base.

How we maintain the dataset

ClashVault maps entity IDs from real player exports, then checks level caps against update notes, in-game observations, and established community references. The current dataset was reviewed on .

Sources and corrections

Review the official June 2026 update notes, Clash of Clans Wiki, and Clash Ninja. If a live update changed a value, please send us a correction.