Tools that take
the guesswork out
Free calculators and planners for Clash of Clans progression. No login required — paste, analyze, optimize.
Use a player tag or village export to compare tracked levels with your current Town Hall caps.
- Town Hall progress percentage
- Hero, troop, spell, pet, siege, and equipment coverage
- Builder Base progress support
- No-login tag or village export analysis
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Hero Catch-Up Calculator
Track how long it will take for each hero to reach max level for your Town Hall.
- Per-hero time-to-max breakdown
- Side-by-side hero progress comparison
- Remaining resource totals by hero
Ore Calculator
Calculate Shiny, Glowy, and Starry Ore for Hero Equipment targets using a player tag or manual levels.
- Player-tag and manual cost-to-max totals
- Generic common and epic level-range costs
- Shiny, Glowy, and Starry Ore breakdowns
Wall Calculator
Calculate the Gold or Elixir needed to finish your remaining wall upgrades.
- Per-wall-segment cost tracking
- One raw resource total
- Share of entered walls already at the Town Hall cap
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6th Builder Timeline
See how long it will take to unlock the sixth builder from your Builder Base progress.
Magic Items Optimizer
Find the best use of books, hammers, potions, and runes for your current upgrade path.
Town Hall Timelines
See estimated time and resource paths for maxing each Town Hall level.
How ClashVault calculators handle game data
Each live calculator explains its inputs, supported scope, and calculation boundaries. Player-tag tools use public offensive profile data from the official Clash of Clans API. Village exports can add structures, traps, walls, and Builder Base entities, while manual modes calculate only from the values entered on the page.
Costs, timers, and level ceilings come from versioned ClashVault catalogs. Check coverage and warning labels before using a total: partial coverage is a lower-bound estimate for matched rows, not a complete maxing forecast. Review our data and calculator FAQ or send a precise correction through Contact.