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Town Hall 14
Town Hall 14

Town Hall 14 · The Endgame Forge era

Town Hall 14 Upgrade Guide & Max Levels

New unlocks: Builder's Hut · Druid · Electro Owl · Electro Titan · Flame Flinger · Ice Block Spell · L.A.S.S.I · Mighty Yak · Pet House · Unicorn

At TH14, the Pet House maxes at level 4, the Builder's Hut reaches 4, and all four starting pets reach level 10.

5
Heroes
40
Equipment
27
Troops
15
Spells
6
Sieges
10
New

TH14 quick answer

TH14 pets max at level 10

At Town Hall 14, the Pet House maxes at level 4 and unlocks L.A.S.S.I, Electro Owl, Mighty Yak, and Unicorn. Their reviewed TH14 caps are 10, 10, 10, and 10, respectively. The Builder's Hut reaches level 4.

00

New at TH14

10 fresh unlocks
NEWBuilder's Hut
Builder's Hut
Building
NEWDruid
Druid
Troop
NEWElectro Owl
Electro Owl
Pet
NEWElectro Titan
Electro Titan
Troop
NEWFlame Flinger
Flame Flinger
Siege
NEWIce Block Spell
Ice Block Spell
Spell
NEWL.A.S.S.I
L.A.S.S.I
Pet
NEWMighty Yak
Mighty Yak
Pet
NEWPet House
Pet House
Building
NEWUnicorn
Unicorn
Pet
Guide

TH14 Progression Plan

Practical, offense-first guidance

The objective at this level

Treat pets as hero assignments and Builder Huts as part of the defense network

Town Hall 14 introduces the Pet House and its first hero pets, while Builder Huts become active defensive buildings when upgraded. Pets change what each hero can accomplish, so progression now includes pairing decisions rather than a simple list of independent levels. Develop the pets that support your practiced army, keep core offense moving, and place upgraded Builder Huts where their repair and damage affect a real defensive exchange.

Written by Patrick Nguyen. Reviewed against ClashVault dataset v1.2.0. This sequence is a flexible default: keep upgrades that improve your regular army ahead of optional defensive polish.

Priority 1

Pet House and two useful hero-pet pairings

L.A.S.S.I, Electro Owl, Mighty Yak, and Unicorn serve different hero routes. Concentrated levels on the pairings you actually deploy create value sooner than equal progress across every pet.

Priority 2

Heroes, Laboratory, Camps, and Clan Castle

Pets amplify a functioning hero and army plan; they cannot replace missing hero levels, housing, research, spells, or reinforcements.

Priority 3

Weaponized Builder Hut placement

An upgraded Builder Hut contributes damage and repairs nearby buildings. Its position should support a planned defensive compartment without giving attackers an easy chain or spell target.

Suggested builder sequence

  1. Upgrade the Laboratory, Camps, Clan Castle, storage, and Pet House while preserving the army used to fund progression.
  2. Choose the first two hero-pet pairings from the primary attack and concentrate pet levels on those assignments.
  3. Keep hero and main-army research moving, adding new troop or spell options only when they have a tested role.
  4. Upgrade selected Builder Huts and place them where repair coverage changes a key defensive exchange or delays an expected path.
  5. Broaden the pet roster, secondary armies, defenses, traps, collectors, and walls after the main pairings and attack are stable.

Ready to advance when

  • Every upgraded pet has a named hero assignment and a reason for that pairing.
  • The primary TH14 army has current housing, research, spells, heroes, pets, and reinforcement capacity.
  • Weaponized Builder Huts repair meaningful targets without being clustered into easy spell or chain value.
  • A pet-upgrade schedule leaves at least one practiced hero-pet combination available for important attacks.
01

The Max-Level Ledger

136 entries · ranked by ceiling
02

Buildings

32 entries · caps to lvl 20
Air DefenseAir DefenseMax 12
Air SweeperAir SweeperMax 7
Archer TowerArcher TowerMax 20
Army CampArmy CampMax 11
BarracksBarracksMax 16
BlacksmithBlacksmithMax 7
Bomb TowerBomb TowerMax 9
Builder's HutBuilder's HutMax 4
CannonCannonMax 20
Clan CastleClan CastleMax 10
Dark BarracksDark BarracksMax 11
Dark Elixir DrillDark Elixir DrillMax 10
Dark Elixir StorageDark Elixir StorageMax 9
Dark Spell FactoryDark Spell FactoryMax 7
Eagle ArtilleryEagle ArtilleryMax 5
Elixir CollectorElixir CollectorMax 16
Elixir StorageElixir StorageMax 15
Gold MineGold MineMax 16
Gold StorageGold StorageMax 15
Hero HallHero HallMax 8
Hidden TeslaHidden TeslaMax 13
Inferno TowerInferno TowerMax 8
LaboratoryLaboratoryMax 12
MortarMortarMax 14
Pet HousePet HouseMax 4
ScattershotScattershotMax 3
Spell FactorySpell FactoryMax 7
THTown HallMax 14
WallWallMax 15
Wizard TowerWizard TowerMax 14
WorkshopWorkshopMax 6
X-BowX-BowMax 9
03

Heroes

5 entries · caps to lvl 85
Archer QueenArcher QueenMax 85
Barbarian KingBarbarian KingMax 85
Grand WardenGrand WardenMax 60
Minion PrinceMinion PrinceMax 60
Royal ChampionRoyal ChampionMax 30
04

Hero Equipment

40 entries · caps to lvl 21
Action FigureAction FigureMax 21
Archer PuppetArcher PuppetMax 18
Barbarian PuppetBarbarian PuppetMax 18
Dark CrownDark CrownMax 21
Dark OrbDark OrbMax 18
Earthquake BootsEarthquake BootsMax 18
Electro BootsElectro BootsMax 21
Electro FangsElectro FangsMax 18
Eternal TomeEternal TomeMax 18
Fire HeartFire HeartMax 18
FireballFireballMax 21
Flame BlowerFlame BlowerMax 18
Frost FlakeFrost FlakeMax 21
Frozen ArrowFrozen ArrowMax 21
Giant ArrowGiant ArrowMax 18
Giant GauntletGiant GauntletMax 21
Haste VialHaste VialMax 18
Healer PuppetHealer PuppetMax 18
Healing TomeHealing TomeMax 18
Henchmen PuppetHenchmen PuppetMax 18
Heroic TorchHeroic TorchMax 21
Hog Rider PuppetHog Rider PuppetMax 18
Invisibility VialInvisibility VialMax 18
Lavaloon PuppetLavaloon PuppetMax 21
Life GemLife GemMax 18
Magic MirrorMagic MirrorMax 21
Metal PantsMetal PantsMax 18
Meteor StaffMeteor StaffMax 21
Noble IronNoble IronMax 18
Rage GemRage GemMax 18
Rage VialRage VialMax 18
Rocket BackpackRocket BackpackMax 21
Rocket SpearRocket SpearMax 21
Royal GemRoyal GemMax 18
Seeking ShieldSeeking ShieldMax 18
Snake BraceletSnake BraceletMax 21
Spiky BallSpiky BallMax 21
Stick HorseStick HorseMax 21
Stun BlasterStun BlasterMax 18
VampstacheVampstacheMax 18
05

Troops

27 entries · caps to lvl 11
Apprentice WardenApprentice WardenMax 3
ArcherArcherMax 10
Baby DragonBaby DragonMax 8
BalloonBalloonMax 10
BarbarianBarbarianMax 10
BowlerBowlerMax 6
DragonDragonMax 9
Dragon RiderDragon RiderMax 3
DruidDruidMax 2
Electro DragonElectro DragonMax 5
Electro TitanElectro TitanMax 2
GiantGiantMax 10
GoblinGoblinMax 8
GolemGolemMax 11
HeadhunterHeadhunterMax 3
HealerHealerMax 7
Hog RiderHog RiderMax 11
Ice GolemIce GolemMax 6
Lava HoundLava HoundMax 6
MinerMinerMax 8
MinionMinionMax 10
P.E.K.K.AP.E.K.K.AMax 9
ValkyrieValkyrieMax 9
Wall BreakerWall BreakerMax 9
WitchWitchMax 5
WizardWizardMax 10
YetiYetiMax 4
06

Spells

15 entries · caps to lvl 9
Bat SpellBat SpellMax 5
Clone SpellClone SpellMax 7
Earthquake SpellEarthquake SpellMax 6
Freeze SpellFreeze SpellMax 7
Haste SpellHaste SpellMax 5
Healing SpellHealing SpellMax 8
Ice Block SpellIce Block SpellMax 2
Invisibility SpellInvisibility SpellMax 4
Jump SpellJump SpellMax 4
Lightning SpellLightning SpellMax 9
Overgrowth SpellOvergrowth SpellMax 3
Poison SpellPoison SpellMax 8
Rage SpellRage SpellMax 6
Recall SpellRecall SpellMax 3
Skeleton SpellSkeleton SpellMax 7
07

Pets

4 entries · caps to lvl 10
Electro OwlElectro OwlMax 10
L.A.S.S.IL.A.S.S.IMax 10
Mighty YakMighty YakMax 10
UnicornUnicornMax 10
08

Siege

6 entries · caps to lvl 4
Battle BlimpBattle BlimpMax 4
Flame FlingerFlame FlingerMax 4
Log LauncherLog LauncherMax 4
Siege BarracksSiege BarracksMax 4
Stone SlammerStone SlammerMax 4
Wall WreckerWall WreckerMax 4
09

Traps

7 entries · caps to lvl 10
Air BombAir BombMax 9
BombBombMax 10
Giant BombGiant BombMax 8
Seeking Air MineSeeking Air MineMax 4
Skeleton TrapSkeleton TrapMax 4
Spring TrapSpring TrapMax 9
Tornado TrapTornado TrapMax 3
10

Data Methodology

Dataset v1.2.0

What these levels mean

Each number is the highest level that entity can reach while your Home Village is Town Hall 14. It is a reference ceiling, not an upgrade-priority ranking or a snapshot of one player’s base.

How we maintain the dataset

ClashVault maps entity IDs from real player exports, then checks level caps against update notes, in-game observations, and established community references. The current dataset was reviewed on .

Sources and corrections

Review the official June 2026 update notes, Clash of Clans Wiki, and Clash Ninja. If a live update changed a value, please send us a correction.